package showtime.framework.engine
{
	import flash.filters.ColorMatrixFilter;
	import flash.filters.GlowFilter;

	public final class GameFilters
	{
		public static const HIGHT_LIGHT_COLOR:ColorMatrixFilter =new ColorMatrixFilter([1, 0, 0, 0, 50, 0, 1, 0, 0, 50, 0, 0, 1, 0, 50, 0, 0, 0, 1, 0]); 
		
		public static const BLACK_WHITE_COLOR:ColorMatrixFilter = new ColorMatrixFilter([1,0,0,0,0,	  1,0,0,0,0, 1,0,0,0,0, 0,0,0,1,0]);
		
		public static const BLACK_GLOW:GlowFilter = new GlowFilter(0x000000, 1, 3, 3, 4);
		public function GameFilters()
		{
		}
	}
}